Virtual Production · United States

Your studio.
Reimagined
in real time.

CCS Virtual Production helps regional broadcasters across the U.S. replace costly physical sets with photorealistic virtual environments — at a fraction of the cost, with no downtime.

Live VP Pipeline — Active

Camera + Tracking
Real-time position data
Unreal Engine 5
3D render @ 60fps
DMX Lighting
Automated sync
Genlock / Timecode
Broadcast sync
Vision Mixer / DTV
On air, live

The real cost of staying physical

Your competitors stream.
Your sets don't move.

Netflix, Amazon, and Disney+ deliver cinematic visuals at globally amortized cost. Regional broadcasters remain locked in physical infrastructure cycles that drain capital every 3–5 years — while audiences migrate elsewhere.

Physical renovation
$2M
  • 3–5 year useful lifespan
  • Discarded after each cycle
  • High CO₂ footprint
  • Production downtime
VS
Virtual Production — CCS
$25K
  • Permanent digital asset
  • Infinite updates, zero rebuild
  • Zero material waste
  • No production interruption

The pipeline

From camera to broadcast
in one real-time chain.

Every element communicates to the millisecond. Camera position, lighting, and rendering are synchronized in real time — what you see in the studio is exactly what goes on air.

Camera
Capture
Camera Tracking
Real-Time
Render
Unreal Engine 5
Lighting
Automation
DMX Protocol
Broadcast
Sync
Genlock · Timecode
Live
On Air
Vision Mixer · DTV

Technology in the real world

How broadcasters are
already deploying VP.

Real deployments from the Latin American broadcast market — the same technical infrastructure CCS brings to the U.S. regional market.

Chroma Key · Aximetry · Live
Rede Amazônica — Manaus, Brazil
Globo Network affiliate launched a fully virtual newsroom studio for its Jornal do Amazonas 2ª Edição broadcast. The setup combines a Chroma Key stage with Aximetry camera tracking and real-time Unreal Engine rendering — delivering multiple virtual environments switchable live, without any physical set construction.
UE5 Chroma Key Aximetry Globo Network
Chroma Key + Full Virtual · UE5
NDTV Record — Florianópolis, Brazil
Regional broadcaster launched a full virtual studio powered by Unreal Engine 5, replacing its physical set with photorealistic digital environments. The R$500K+ investment delivers advanced 3D graphics, dynamic scenarios, and real-time interactivity — rendered live, without post-production.
UE5 LED Panels DMX Automation 6 Stations
Virtual Set · Live Data Viz · Election
SBT Brasil — São Paulo, Brazil
Brazil's second-largest commercial network debuted a fully virtual studio for its SBT Brasil newscast, replacing a physical set with a Chroma Key stage and real-time 3D rendering. During the 2024 election night, the virtual environment displayed live vote counts, interactive geographic maps, and candidate data panels — all rendered in real time, with no post-production.
Chroma Key Live Data Viz Election Coverage Zero Post-Prod
Hybrid · Chroma Key · Globo
TV Anhanguera — Goiânia, Brazil
Globo Network affiliate in Goiás state deployed a hybrid studio combining physical scenic elements with a full Chroma Key wall — delivering real-time virtual backgrounds for its daily newscasts. The installation integrates broadcast lighting infrastructure with virtual production rendering, allowing seamless switching between physical and digital environments live on air.
Hybrid VP Chroma Key Globo Network Live Broadcast
1,300+
U.S. regional TV stations
needing modernization
$3.4B
U.S. virtual production
market projected by 2035
11 yrs
Live broadcast engineering
experience behind CCS
$25K
Average VP project vs.
$500K–$2M physical

Who's behind CCS

Built by someone
who's done it live.

CCS is not a software consultancy. It's a studio engineering firm led by a broadcast professional who has deployed real-time virtual environments under the pressure of live news — daily, for over a decade. We work on-site or fully remote, serving regional broadcasters across the United States.

6 Stations Simultaneously
NSC TV · Rede Globo affiliate
Award-Winning Work
NSC Content Award 2025 · FIESC
Epic Games Certified
Unreal Engine · Epic ATC
Based in the U.S.
Serving broadcasters nationwide
Roberto Fernando do Carmo
Founder & Chief Engineer
Over 15 years in broadcast production design, 11 as lead technical designer for NSC TV — a six-station Globo Network affiliate serving 7M+ viewers. Responsible for virtualizing newsrooms, deploying real-time pipelines, and delivering studio environments under live broadcast conditions with zero tolerance for failure.
Unreal Engine 5 Set Design DMX Live Broadcast Blender Cinema 4D STEM Training SET Member

Let's talk

Is your station ready
for what's next?

Whether you're exploring virtual production for the first time or planning a full studio conversion — use the form to start a conversation. We'll respond within one business day.

Location
United States — Serving broadcasters nationwide
Email
contact@ccsvirtual.com
Service Area
On-site or remote · All 50 states